Versions of the game known to exist Versionĭifferent WAD file (missing MAP31 and MAP32 secret levels), and a different main executable file. The save game files contain player location, health, weapon, ammo and armor status, live/dead status of all monsters on the map level, and more. You can save your progress at any time during the game, and reload at any time. Here are the original documents that came with the game: Then use the cursor keys to move the highlight down to 'Quit Game' and hit Enter. Immediately after installation is complete, the SETUP utility is run and takes you through controller, music and sound effects setup options:Ģ) Select Music Sound card and port address:ģ) Select Sound Effects device, port address, IRQ, and DMA channel:Ħ) From left: Keyboard/Mouse/Joystick configuration:ħ) If you choose to run a network/modem/serial game, you will get this set of options depending on the type of connection you want to use:įrom left: IPX-compatible network (Novell), modem, and serial link: If you have all the files from the floppy disks in a single directory on your hard disk, the installer will automatically detect this and not prompt you to insert the other disks: To install the game, Insert disk #1 and run INSTALL.BAT. The game must be installed to your hard disk. This card was suffering from periodic audio outages. OP元SAx is recorded from a Yamaha Audician 32 Plus. For a complete review and comparison of some of these cards, visit my Sound Blaster 16 (CT2770) review page. Sound Blaster 16 is recorded from a CT2770. Also the same as the original, there were 9 scale settings to set the size of the game window if you were running on slower hardware. Both co-op mode and deathmatch modes were available. In some ways failed to match the original - it felt less cohesive as a story and suffered from poor level design through the middle of the game, but with 32 map levels and the new 'Super Shotgun' weapon, it was still a broad game with lots of playability.Īs with Doom, 2 players could play simultaneously via a modem connection and up to 4 could play via a network connection. The game was built on the same "id Tech 1" game engine as Doom, but with more weapons and larger levels it was a more ambitious title. Author(s): Michael Abrash, John Carmack, John Romero, Dave Taylor, Adrian Carmack, Kevin Cloud, Shawn C. Green, Robert Prince, Paul RadekĪudio support for PC Speaker, Ad Lib, Pro Audio Spectrum, Gravis UltraSound/ACE, Sound Blaster, Sound Blaster 16/Pro, Roland Sound Canvas and General MIDI.įive 3.5" 1.44 MB (DS/HD) floppy disks or one CD-ROM.Īfter the huge success of Doom, id Software launched Doom II a year later.
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